![]() When defeat seems likely, you should probably apologize. However, players that repeatedly double-cross will become “Wanted” and targeted by other players. Through symbol-based chat, you can indicate whether you intend to “cooperate” or “compete” with the other player, but that can be changed at any time to double-cross them. However, when you are defeated by another player, you will not lose your swords. Defeating a player’s asynchronous avatar will earn you swords or items, while defeating their synchronous self will earn you money. “New Crossroads Killing Mode” is a multiplayer mode where players can enjoy the excitement of not knowing whether they will be double-crossed when randomly connected to another player’s asynchronous avatar or synchronous self at each floor in the dungeon. ![]() While you may apologize freely, it is up to the other party to decide whether or not to forgive you.
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